Thesis 3

This week I have been looking at animations using the Real-Time Rendering engine, the official engines for Unity and Unreal have released a number of short animations using the engines in recent years to demonstrate the effects of the Real-Time Rendering engine. I have been studying the work of these two engines.

Animation created by UE4:

Animation created by Unity:

Unreal Engine-powered animation production pipeline:

Of course, information learned only through these works can be somewhat biased. After all, they are all officially presented as advantages. Next, I will use the UE and Unity engines and do some practical project testing. On the one hand, I will learn about real-time rendering engines, and on the other hand, through actual project practice, I may find some shortcomings in the current real-time engines for animation creation.

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