This week is the final special effects and animation editing work. I received special effects sequence frames and abc files made by Jay and Evanna.
Abc files can be directly imported into the scene using Cache->Alembic Cache, and then adjust the position and size to match.
For the effects of smoke and explosion, I imported the sequence frame into Maya as the texture, then assigned it to the plane, and adjusted the frame offset.
Finally, I exported all the animations made by my groupmembers with Playblast, edited them in Pr and matched their colors. After that, Jay added some special effects such as gunfire and glitch effects, and then the sound effects were made by Layne. I would also like to thank Frank. His Japanese line is so cool!
This is our Previz.