FMP 1:character design

Since term3, I have tried to transfer the traditional animation process to a real-time rendering engine, such as Unreal Engine4. During the summer vacation, I found a Technical Artist internship. I think I will combine some of the knowledge I learned during the internship to make FMP.

The goal of my FMP is to make an animation clip in UE, including rendering and other work done in UE. This week I mainly designed the character. Here is my character design:

Concept: The little prince of the elven world came to the modern world because of playfulness and accident, so he changed into modern clothes and explored adventures in this unknown world. He has the appearance of a child, has a naughty personality, and he is lively and active, likes to be cool, and is a bit reckless.

Clip design: The little prince violated traffic rules on the road and was chased by a police car, so he ran over various obstacles on the street, and finally used magic dodge to avoid when he was about to be hit by a car.

Part of the character design comes from the little prince, which is one of my favourite works. It can be seen that the scarf comes from the character of the little prince.

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